Plant Harvest Earn Repeat
My Little Planet is the first hybrid casual metaverse where you play and earn money!


Overview
You own planets to grow various organics. Each planet is better adapted to a specific species, so you can own different planets and grow grass, trees or stones there.
Complete orders and exchanges resources with other players to receive in-game tokens that can be spent on equipment or other upgrades that increase in-game income.
You are the owner of the farm and the planet in general, personally extracting resources by special technologies and this is what differentiates the game from the other similar farming simulators and takes the players' attention.
We not only consider that Play-To-Earn games are fun to play, but we also believe that the gameplay is able to keep your interest for a long time.
We're making a metaverse of hybrid-casual games and the first one is My Little Planet!
Roadmap
2021
Q4
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ConceptualizationConcept & Research Starting writing GDD + Art
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DevelopmentSmart Contract Development
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BusinessWebsite Launch Whitepaper Release Strategic Partnerships
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CommunitySocial Media Launch Gameplay Trailer
2022
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Q1
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DevelopmentAudit Contract
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BusinessSeed & Private rounds KYC procedures of the team members
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CommunityCommunity Building + Influencer Marketing Airdrop
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Public SaleIDO Launch NFT Marketplace Launch
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Q2
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Game ReleaseAlpha game release (PvE) (Web, Android/iOS App) Staking
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DevelopmentPvP Mode Development Dual Chain Development (BSC, SOL)
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BusinessNew Strategic Partnerships
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Marketing & CommunityPaid User Acquisition Community Events AMA Sessions
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ListingCEX
Listing
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Q3
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Game ReleasePublic game release (Web, Android, iOS) PvP Mode Public Testing
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DevelopmentImproving gameplay and bug fixes
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ConceptualizationConcept and Research for new hybrid casual in metaverse
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Tokenomics
Team
-
Aleksandr Nechaev
CEO -
Semyon Ivanov
COO -
Alexey Rodionov
Lead Unity Developer -
Artem Gorelov
Lead Game Designer -
Alena Perova
Lead Artist -
Anna Yurevich
HR -
Oleh Bas
3D Generalist -
Vyacheslav Voronov
Technical artist -
Danyl Churilov
Game Designer -
Sergey Polevshchikov
Unity Developer -
Oleg Kravchenko
Unity Developer -
Leonid Kireev
Unity Developer -
Danil Sorokin
Unity Developer -
Victor Astapenko
Unity Developer -
Nikanor Polukarov
Unity Developer -
Ivan Filippov
Unity Developer
-
Anna Yurevich
HR -
Oleh Bas
3D Generalist -
Vyacheslav Voronov
Technical artist -
Danyl Churilov
Game Designer -
Sergey Polevshchikov
Unity Developer -
Oleg Kravchenko
Unity Developer -
Leonid Kireev
Unity Developer -
Danil Sorokin
Unity Developer -
Victor Astapenko
Unity Developer -
Nikanor Polukarov
Unity Developer -
Ivan Filippov
Unity Developer